How should a great design look like?

It should look exactly like an antartica iceberg. Top 10 percent for everybody to see and rest for specialist users.

Top 10% for everybody to sea: Great design helps users access the most wanted elements first, without cluttering the interface and without confusing the user’s mind (not giving too many choices or not giving anything at all). Just like how an iceberg shows up its face up above the sea. What you see is just what you need to see.

Rest 90% for specialists: Great design assumes that every user is unique with different set of needs and hence doesn’t overload too many options in the first place but provides different paths - each path leading to a desired goal. As the user proceeds further in his tasks, a good design starts unfolding itself and makes the user say awesome, awesome…someone has already travelled this way. The feeling is something equivalent of the shocking effect that you get when you see whats below the iceberg.

Conclusion: Great design doesnot confuse users at its gate, but leaves the user saying awesome..awesome..someone has already travelled this path.. when he travels through it and comes out.



One Response to “How should a great design look like?”

  1. guest Says:

    Dev,

    Thats a good analogy.
    Please find a link that points to the Iceberg analogy of Usability or user experience. (thats a good old article.. but truly worth referring)

    http://www-128.ibm.com/developerworks/library/w-be rry/

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